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Lightwave
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Wednesday, 10 June 2009 16:10 |
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After a long wait, FPrime 3.5 has been released. Includes support for
more nodes, surface and object selection within the Interactive
Previewer, speed improvements, the new light types in LightWave 9.6 and
now previews HyperVoxels!
All in all, a fantastic FREE update for all 3.0 owners.
Way to go Worley!
http://www.worley.com
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Read more...
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Newtek releases Lightwave Core |
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Lightwave
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Monday, 02 March 2009 12:25 |
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NewTek Inc. revealed LightWave® CORE™ a few days ago, its next-generation 3D
application to 3D
artists around the world. LightWave CORE is a completely new system
offering a unified environment that allows anything to be animated in
any number of ways. LightWave CORE is a node-based, multi-processing,
unified application, designed to be as future-proof as possible, with a
concentration on capacity and performance. |
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Lightwave
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Tuesday, 20 January 2009 14:11 |
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NewTek announced that the fifth free update to LightWave
v9, for Windows 32-/64-bit and Mac OS X CFM and UB will be available. This new release offers a huge boost
to stability with over 625 issues corrected and feature requests
implemented, along with parity between the Windows and Mac OS X
versions.
Among the new benefits LightWave v9.6 offers artists are: - FiberFX Cloning - Provides the ability to place multiple instances of hair on the same object
- Layout Snapping - Allows the quick connection of one item to another, saving time and additional steps
- Ray Cutoff - Enables artists to decide at what point to stop
further ray bounces when rendering a scene with a great deal of
reflections, refractions and transparency, saving significant project
time
- New and Improved Buffers for Export - Enables multi-pass pipeline
users to output more buffers (layers) in high dynamic range, rather
than be limited to 8 bpc (bits per channel), for greater flexibility
- Multi-Threaded Pixel Filters - Provides faster rendering for projects that integrate pixel filters
- Depth Buffer Normalizing - Allows 3D scene elements exported into
film or video footage to automatically blend properly, even if moving
relative to one another
- Open to Other Render Engines - Other rendering engines conforming
to the LightWave v9.6 SDK can be used directly from within the
LightWave interface
- Three New Nodes
- Car Paint: Greatly eases the creation of a complex polished surface
- Flake: A procedural texture based upon the flakes often seen in car paint
- Curve: Allows the creation of complex gradients
- Drag and Drop - Allows an icon of an object or scene to be directly dropped into the Modeler or Layout window to load
A special "Thank You" goes out to one of the programmers : Antti worked on the rendering and sped them up by a further 40 to 60% compared to 9.5 !! That's just amazing.
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Presetcentral: Ice preset |
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Lightwave
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Friday, 07 November 2008 15:59 |
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I have uploaded a nice ice preset with object to presetcentral.
go to presetcentral
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Lightwave FiberFX, thumbs up ! |
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Lightwave
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Wednesday, 01 October 2008 23:56 |
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I've been meaning to make a new scene with a bear in it for a long time.
Because of work I haven't been able to play with LW a lot lately. I was
quite surprised to see fiberFX getting reeeeeaally good ! 
here is my first test render after only 25 minutes |
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